This is the original idle game: a full MMO experience through an accessible idle interface. Combat and resource gathering happen automatically while you engage with upgrades, crafting, and progression through simple touch or click interactions. It is the game world that grew into AwayWard, the Discord bot, which faithfully ports its systems and balance formulas.
Features
- Idle combat: auto-attack enemies, collect loot, and progress through zones.
- Resource gathering: mining, woodcutting, fishing, and farming.
- Deep progression: levels, skills, equipment, and crafting.
- Prestige system: rebirth for permanent multipliers.
- MMO simulation: fake players, leaderboards, guilds, and chat that make a solo idle game feel alive.
- Cross-platform: Android in portrait, Windows PC in landscape.
Tech
Built in Godot 4.x with GDScript and a tick-based idle engine that handles offline progress. Game data lives in Godot Resource files, keeping content data-driven and easy to balance.